- Chapter 1. How does Xamarin.Forms fit in?
- Cross-platform mobile development
- The mobile landscape
- Problem 1: Different user-interface paradigms
- Problem 2: Different development environments
- Problem 3: Different programming interfaces
- Problem 4: Different programming languages
- The C# and .NET solution
- A single language for all platforms
- Sharing code
- Introducing Xamarin.Forms
- The Xamarin.Forms option
- XAML support, Platform specificity and A cross-platform panacea?
- Your development environment
- Machines and IDEs
- Devices and emulators
- Installation
- Creating an iOS app
- Creating an Android app
- Creating a Windows app
- All ready?
- Chapter 2. Anatomy of an app
- Say hello
- Inside the files
- The iOS project
- The Android project
- The Universal Windows Platform project
- Nothing special!
- PCL or SAP?
- Labels for text
FIN
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